The ideal moment to cut is dictated by six elements, which are in a hierarchy of importance, such that the ones lower down the list should be sacrificed before those above them (editing requires compromise).
- Most important is Emotion. The cut needs to conform to the emotion of the moment. I'm not exactly sure what this means as there were no examples given.
- Story comes next. I would have thought this would come at the top - if the edit doesn't advance the story, it is redundant, and that is bad in principle.
- Where you cut is also determined by rhythm - the point needs to be 'rhythmically interesting and right'. I think this is closely related to pace.
- Something I had not considered before, and is particularly apposite for editing material for the 'big screen', is eye-trace. Every edit has a focus of interest, and this is where the viewer's eye is drawn to when they watch a film in the cinema. This can often be the eyes of a character. The edit that follows must not be too far from the previous focus of interest, or the viewer will become disoriented (unless this is the effect wanted).
- An edit must respect the two-dimensional plane of the screen, or 'planarity'. This is basically the grammar of three dimensions transposed to two, i.e. not crossing the 180 degree line, 'stage line'.
- Finally, the three-dimensional space of action - an edit should respect the three-dimensional continuity of the actual space, where people are standing in a room in relation to each other.
- EMOTION 51%
- STORY 23%
- RHYTHM 10%
- EYE - TRACE 7%
- TWO - DIMENSIONAL PLANE OF SPACE 5%
- THREE - DIMENSIONAL SPACE OF ACTION 4%
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